Hey everyone,

Today myself and the team, mainly @Bravo, @Axsasel, and @Eggioo, would like to present to you a project in the works for a month now, kitpvp's rebirth. Over the past year or so, we've realized that in order to grow larger, we'll be putting more energy into server quality over quantity. The launch is scheduled for Saturday, November 25th at 2:00 PM EST.

The special features are listed below.
  • New kit system (GUI & Signs)
  • Unlockable kits
  • New map
  • Leader boards (Balance, Tokens, Kills, Killstreaks, Weekly Levels)
  • Leveling system
  • Supply drops
  • Gangs
  • Tokens
  • Reporting system
  • KoTHs
  • Duels
  • Vote Parties
  • Crates
  • Trade rooms
  • Public enchantment tables
Spawn pictures:
[​IMG] [​IMG] [​IMG]

As always, if you have any questions or concerns, please reply below!
Hey everyone,

To celebrate 5 years of Flame Network, we're offering a 20% off sale over the weekend at https://store.flamenetwork.net

Hey everyone,
After popular demand from the players we have added the werewolves plugin back to RPG! The plugin
should be fully working, however, if you do find any bugs or problems please alert a staff member.
For those of you who are new to werewolves, you can find a link to the tutorial below.

If you know there is going to be a full moon and you are a werewolf, do not transform with the spell inventory open. There is a chance you will lose your wand. If you also have an item in your off-hand slot, make sure you place that item in your main inventory.
If you have any questions, please reply to this thread.
Hey everyone,

The new hub has been released! This new hub looks a lot better than our previous one, and should be better for long term usage. Additionally, we've added NPCs instead of portals to connect to each gamemode; however, you can still use the compass if you like.

Hey guys,

It's come time for the big announcement; HCF map #1 will launch on July 14th, 2017 at 3:00 PM EST. The server is nearly done and we feel it's time to announce the release date, though we're still making some last minute finishing touches and testing, of course. The entire HCF staff team, (@Flamed, @DuCoste, @Snicks, @5gd, @zZAnonymousZz, @Zizo, and a few others have showed an incredible work ethic & assisted me greatly in the creation of this project.

Release date: July 14th, 2017 at 3:00 PM EST

Notable features
  • Kit Map: Protection 2, Unbreaking 3, Sharpness 3
  • WorldBorder: 4k by 4k
  • The max slots are set at 300. After that, you'll be put in a queue. Donators with a rank on HCF will take higher priority in the queue, with each higher rank taking a higher queue than lower donor ranks. Example: A player with the Flame rank will have a higher priority in the queue than a player with the Ember rank.
  • 10 man factions, 1 ally
  • Version: 1.7 only. 1.8 clients will not be able to connect as 1.8 was the primary version for hacked clients to be released as in comparison to 1.7. HCF is primarily a 1.7 version gamemode anyways.

The trailer made by @Snicks has been uploaded! You can re-upload on your YouTube channel and submit here for a free Blaze crate key: https://flamesurvival.com/forums/trailer-uploads.131/

If you have any questions or concerns, feel free to reply below!
Hey guys,

Progress Update
As we announced the HCF project a few days ago, I figured it's about time to update everyone on the current situation! At the current stage, we're about 80% complete, and hope to be releasing sometime near the middle of July, 2017. With that being said, here's a FAQ I've put together based on questions asked by several community members.

  • Kit Map: Protection 2, Unbreaking 3, Sharpness 3
  • WorldBorder: 4k by 4k
  • Store: The prices for ranks and lives has been listed on our store. Rank perks and crate keys still need to be listed though.
  • 10 man factions.
  • Rules: these will be pretty lax, with only three rules. They've been setup primarily for an HCF type of community, as we understand it's a whole different type of community than a traditional server.
  • Version: 1.7 only. 1.8 clients will not be able to connect as 1.8 was the primary version for hacked clients to be released as in comparison to 1.7. Additionally, HCF is primarily a 1.7 version gamemode anyways.
  • For map #1, we're setting the slots to 300 players max.
  • YouTubers: If you know any decently sized YouTubers, please shoot me a forum PM. We're willing to pay based on channel size.
If your question is still not answered, simply reply below and either myself, @Axsasel, @Flamed, or any other HCF staff member that I did not list will reply.

[A very simple elevator plugin]


  • Create the bottom floor with iron blocks. An elevator can be as small as 1 block or as big as 15 blocks in any shape. Smaller areas will have less lag. Make sure the lift iron blocks don't touch any other iron in the building -- the plugin doesn't know the difference!
  • Next create the floor's control panel. On a wall place the following blocks. The signs and buttons must be "over" one of the iron base blocks.
[​IMG] - Required sign, leave blank for now
[​IMG] - Button
[​IMG] - Optional sign with floor name on the second line
[​IMG] - Iron floor block you just placed.
Hey everyone,

Edit: I've turned off the bending server until the release at 2:00 PM EST tomorrow (Saturday).

A new age of Flame is upon us; bending 4.0. This reset has been in the works for months now, with the entire Flame Network build team working on the astonishing spawn, which is displayed below. We've redone quite a bit of the bending server to bring you the best content possible. Reset date: June 17th at 2:00 PM EST.

Official countdown: http://itsalmo.st/#flamenetworkbendingv4

New features:

  • Custom world generation (picture album below)
  • New arena (pictures are below)
  • Clocks at spawn change according to the world time
  • Elevators
  • The donation store has been redone
  • Hover over player's names in chat to overlook their key stats[​IMG]
  • New bending moves (AirBall, MetalLock, RainCloud, SafeLanding)
  • New crates
  • Complete economy revamp
  • Cumulative voting rewards
  • Vaults (/pv)
  • New chat format
  • New player shops (/warp playershops)
As with every reset, the following will be wiped from the map:
  • Inventories
  • Experience
  • Enderchests
  • Money
  • World
  • mcMMO
  • Bending presets & binds
The following will NOT be reset:
  • Donor ranks
  • Donor perks (chat color, gadgets, wings, etc)
As always, if you have any questions, please comment below!

The Earth Bending tournament has been scheduled for the first Saturday of June (June 3rd) at 3 PM EST. There are a maximum of 16 spots for the tournament so make sure to sign up quickly. Depending on the circumstances, if you don't show up in time for your fight you will be disqualified. See you Saturday!
Hey guys,

With help from @TheDoot, the max prestige has been increased to 250! Additionally, we've implemented a new pvp map built by @Axsasel, which can be viewed below.


As always, if you have any questions or concerns, please post below!